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ap_Dialog_CollaborationAddBuddy.h

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00001 /* Copyright (C) 2006 Marc Maurer <uwog@uwog.net>
00002  *
00003  * This program is free software; you can redistribute it and/or
00004  * modify it under the terms of the GNU General Public License
00005  * as published by the Free Software Foundation; either version 2
00006  * of the License, or (at your option) any later version.
00007  *
00008  * This program is distributed in the hope that it will be useful,
00009  * but WITHOUT ANY WARRANTY; without even the implied warranty of
00010  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
00011  * GNU General Public License for more details.
00012  *
00013  * You should have received a copy of the GNU General Public License
00014  * along with this program; if not, write to the Free Software
00015  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA
00016  * 02110-1301 USA.
00017  */
00018 
00019 #ifndef AP_DIALOG_COLLABORATIONADDBUDDY_H
00020 #define AP_DIALOG_COLLABORATIONADDBUDDY_H
00021 
00022 #include <string>
00023 #include "ut_types.h"
00024 #include "xap_Frame.h"
00025 #include "xap_Dialog.h"
00026 #include "xav_View.h"
00027 #include "ut_vector.h"
00028 
00029 class ConnectionHandler;
00030 
00031 extern pt2Constructor ap_Dialog_CollaborationAddBuddy_Constructor;
00032 
00033 class AP_Dialog_CollaborationAddBuddy : public XAP_Dialog_NonPersistent
00034 {
00035 public:
00036     AP_Dialog_CollaborationAddBuddy(XAP_DialogFactory * pDlgFactory, XAP_Dialog_Id id);
00037     virtual ~AP_Dialog_CollaborationAddBuddy(void);
00038 
00039     virtual void                    runModal(XAP_Frame * pFrame) = 0;
00040 
00041     typedef enum { a_OK, a_CANCEL } tAnswer;
00042 
00043     AP_Dialog_CollaborationAddBuddy::tAnswer    getAnswer(void) const
00044         { return m_answer; }
00045 
00046     const UT_UTF8String&            getName() const
00047         { return m_name; }
00048 
00049     virtual AccountHandler*         _getActiveAccount() = 0;
00050 
00051 protected:
00052     // TODO: we need more than just a name in the future, so we need a PropertyMap here
00053     void                            _setName(const UT_UTF8String& name)
00054         { m_name = name; }
00055 
00056     AP_Dialog_CollaborationAddBuddy::tAnswer m_answer;
00057 
00058 
00059 private:
00060     UT_UTF8String       m_name;
00061 };
00062 
00063 #endif /* AP_DIALOG_COLLABORATIONADDBUDDY_H */

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